With the recent shy away from e-books and novels in the Magic multiverse comes the announcement that a mothership column will encompass everything you need to know about new planes. JDB examines this new system, what we can expect from it, and if it it will be worthwhile.
Magic's storylines outside of the game itself have often been convoluted and confusing. The game has a storied history of story mix-ups with a variety of different media trying to tell the tales. John Dale Beety reviews this history and speculates on its future.
Khans of Tarkir brewing and speculating is so...uncivilized. Pull up a chair by the fire for a moment with your host, John Dale Beety, as he takes you through the Tarkir viewing parlor. Try not to spill any brandy on the bear skin rug.
JDB is here to tell you everything you could ever want to know about the inspiration and real world culture that went into Khans of Tarkir's gorgeous, fully-realized world!
Planeswalkers may be the defining faces of new school Magic, but where did they come from? Surely they weren't born from nothing. The hilarious Mr. Beety investigates the reasons these wandering wonders can feel so utterly two-dimensional.